40% off until 31 October on selected products·8 days left

The Hedgewitch’s Almanac — Solo Botanical Journaling Game

Original price was: $17.99.Current price is: $10.79.

A printable solo botanical journaling game

Notice a plant. Turn a card. Make the page.

Use an ordinary deck to turn any plant you can see into invented lore and one page in your own journal.

56-page game book and 8 reusable component sheetsBoth parts come in full-colour and ink-conscious editions.

1Notice one plantAnything growing that you can see
2Turn one cardGet the lore and page action
3Write and makeAdd it to your own journal

The complete Hedgewitch’s Almanac gameGame book, reusable components and four downloadable PDFs

$17.99$10.79

Begin your almanacInstant PDF download

Instant PDFs. A journal and playing cards are not included. One payment; nothing renews.

No garden neededNo plant knowledge neededPlay at your pace

stripe
PayPal
Link

5-star Etsy seller·Stripe & PayPal

stripePayPalLink

5-star Etsy seller·Stripe & PayPal

Money back until you downloadHave a proper look at what you have bought. If it is not what you hoped, email me before you download the files and I will refund you.
★★★★★  Bought this? Leave a review
SKU: AS-HA-GAME-2026
Category:

One card. Two instructions.

Notice. Draw. Make.

You need an ordinary 52-card deck, any paper or journal, and a pencil or pen. The game turns one small observation into one page that could only be yours.

1

Notice any plant

Choose anything growing that you can see. You never have to identify, touch or pick it.

2

Draw one card

The suit gives you a piece of invented magical lore. The rank gives you a hands-on page action.

3

Make one page

Add what you noticed, your made-up sentence and the card’s action. Return the card and shuffle.

Worked example showing the five of hearts becoming one rosemary journal page

The result: 52 possible suit-and-rank combinations before the plant, season and your own observation make the page different again.

The hand before yours

Mara left the next page for you.

Mara Venn kept the old hedge before you. Her voice, notes and unfinished almanac run through the book—but the next observation belongs to your ordinary life.

You become the new Keeper: noticing what actually grows around you and inventing the impossible things the hedge is said to remember. A houseplant counts. So does supermarket rosemary, a tree through the window, a sprouting potato or the same plant again.

Her almanac is not finished. It is waiting for another hand.

Mara Venn, the witch and Keeper before you, holding her old almanac

All thirteen illustrated botanical sitters included in The Hedgewitch's Almanac

The botanical cast

Thirteen plants with stories already clinging to them.

The illustrated field plates bring together observation prompts, cultural history and Mara’s world.

These thirteen illustrated plants are inspiration—not a scavenger hunt. You do not need to find them in real life, and you do not need botanical knowledge before you begin.

Use the field plates when you want company. Use the plant in front of you when you want the page to begin at home.

The engine inside the almanac

The cards stop the blank page deciding for you.

Each draw gives you both an imaginative direction and something concrete to do with your hands.

4suit prompts
13page actions
52starting combinations

The thirteen reusable plant-page action cards with easy pencil versions

Four kinds of lore

Hearts, diamonds, clubs and spades ask for a comfort, worth, ward or warning.

Thirteen page actions

Work with silhouette, texture, scale, pattern, palette, reveal and more.

A pencil-only route

Every action has a simple version made with lines, dots and words.

Useful play aids

Keeper’s Sheet, seasonal wheel, banners and quick reference are included.

A seasonal shape, with no obligation

One page is play. All eight turnings are optional.

Eight turning dates can divide your almanac into seasonal chapters, with dates supplied for both hemispheres.

Make one pageYou can close the almanac after your first entry.
Return when you likeThere is no weekly quota or streak to protect.
Keep goingFollow all eight turnings if the ritual grows with you.

Missed time is not failure. An empty interval is simply marked UNRECORDED.

The eight seasonal turnings, wheel and printable turning banners

Exactly what you receive

The complete game, in two useful editions.

You receive two parts: the 56-page game book and the 8-sheet component pack. Each comes in a richly coloured edition and a cleaner, ink-conscious PRINT THIS edition.

The complete game book and component pack, each shown in full-colour and ink-conscious editions
Part one56-page game book

Illustrated rules, Mara’s world, worked example and thirteen botanical field plates.

Full colour + ink-conscious

Part two8-sheet component pack

Cards, Keeper’s Sheet, wheel, suit prompts, banners and quick reference.

Full colour + ink-conscious

This is a digital product. The listing does not include a physical journal, playing cards, decorative paper, ephemera or a printed book. Nothing physical is posted.

Designed to begin with what you already have

No special garden. No art test. No catching up.

Any growing thing

Houseplant, weed, herb, window tree, sprout or repeat visitor all count.

Simple materials

Any journal or paper, one ordinary 52-card deck, and a pencil or pen.

Your own pace

There is no score, minimum number of entries or fixed play schedule.

Fantasy kept clear

The invented lore is not a plant-identification guide or herbal and is never health advice.

Rosemary illustration explaining that no garden, plant knowledge or art skill is needed

Full-colour screen edition beside the ink-conscious PRINT THIS edition

Read on screen or print at home

Choose the edition that suits the page you want to make.

The full-colour book is ready for screen reading or selected-page printing. The PRINT THIS book removes the decorative tint while keeping the same game.

  • US Letter: print at actual size.
  • A4: choose scale to fit.
  • Smaller journal: choose 2 pages per sheet for roughly A5-sized pages.
  • Action cards: keep these at full size.

Digital delivery

Your complete download is one button away.

After checkout, open the Artful Safari thank-you PDF and click Download your files. That button opens the ZIP containing all four PDF files.

1. PurchaseComplete checkout on Artful Safari.
2. OpenDownload the small thank-you PDF.
3. CollectUse its button to open the complete ZIP.

Digital delivery path from checkout and thank-you PDF to the ZIP containing four game PDFs

Before you buy

The practical questions, answered.

You can begin without knowing how solo journaling games work. The book shows one complete card-to-page example before asking you to play.

Is this a download or a physical journal? Am I creating my own pages from the prompts?

Yes, it is a digital download, not a physical journal. You create your own journal pages from prompts the game gives you as part of a story. The story creates atmosphere and gives your imagination a bit of a kick-start, while what goes on each page is yours. The download includes the printable 56-page game book and reusable component sheets; nothing is posted to you.

Do I have to keep to a schedule?

No. There is no fixed length. You play at your own pace: a turn a day or a turn a week is up to you. There is no quota, and missed time is recorded without inventing entries after the fact.

Do I need a garden or art skill?

No. Use any growing thing you can see, including something indoors or through a window. Every action has a pencil-only version.

Are these real herbal remedies?

No. The magical lore is clearly labelled as invented fantasy. Field notes are included for history and interest only—not identification, harvesting or health advice.

Can I get a refund?

Changed your mind? Email us before downloading any files and we will refund your purchase.

What may I do with the files?

The licence covers personal and small-business use. Please do not share, redistribute or resell the digital files themselves.

Safety: You never need to touch, pick, taste or identify a plant to play.

Begin the next page

Let one ordinary plant become part of the almanac.

Instant digital access to the 56-page game and 8-sheet component pack in both full-colour and ink-conscious editions.

$17.99$10.79

Add The Hedgewitch’s Almanac

Game book + component pack · two editions · nothing physical posted

Reviews

There are no reviews yet.

Be the first to review “The Hedgewitch’s Almanac — Solo Botanical Journaling Game”

Your email address will not be published. Required fields are marked *